![]() Key to both games is establishing relationships with external parties, whether it’s hiring a contractor to help build the next big expansion, or making deals with airlines to create revenue. “Equally important is throughput if you’re only clearing 20 passengers and crew through security every hour, then you’re clearly going to have a substantially lower ceiling until those issues are uncovered and addressed.” “In SimAirport, it’s absolutely critical to create an airport layout that is efficient, keeps staff in the right areas at the right times, has ample services for passengers in the correct areas, and has well-thought out roadways to allow passengers and staff able to move about at all times,” says LVGameDev CEO and SimAirport co-creator Arthur D. This not only means considering the length of taxiways and your airport’s proximity to public transport and pickup zones, but also reducing bottlenecks and ensuring passengers can move swiftly through security. For example, creating an effective layout can make or break operations. The upshot is that a successful in-game airport will largely share traits of the best real-life airports. ![]() ![]() In both games, the pixelated passengers are all individual entities, with artificial intelligence informing their behaviours. ![]() ![]() SimAirport and Airport CEO rely on deeply simulated systems to power aircraft, passengers, employees and even baggage handling systems. But just how closely can a simulation reflect current trends in the sector? Path to success Players’ priorities in the games are in many ways aligned with real-life airports. ![]()
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